You’re putting a ton of time, money, and effort into creating something that you don’t have any clue if it will be even moderately successful.
On the other hand, if you know the industry, know what players are looking for that they’re not getting, and can provide that experience to them (in a form that has engaging graphics, fun gameplay, and other great aspects), I believe that you’re enhancing your chances of finding an audience.
Business Plan Lite is the free (but much less functional) version of the app.
I’ll give you a few options, as well as some important resources to get you going with your new business. You need to realize one thing: Creating indie games is an extremely tough business. As with most creative businesses, figuring out whether the audience wants your game or not is extremely difficult for indie game developers.
Startups usually thrive by finding a problem that people have, and providing them a way to solve it (hopefully in a way that they pay for).
Or they see a hole in an industry that is not being properly served, and fill that hole.
The more you pay, the more advanced business plan options you get.
The easy-to-use app guides users through a series of simple questions and prompts. This .99 i Pad app does double-duty for users who are eager to have their business plan backed fast.
In this post, you’ll find a comprehensive indie game studio business plan to use in starting your own game company. It should also be a living document that is updated throughout development as the situation changes.
No matter how good your game is, chances are that your game will not make back whatever time or money you put into it. Check out this talk by Rami Ismail of Vlambeer for some serious truth about the indie games business: The business plan also serves as a template that you can always refer back to when questions come up during development.